Embodied agents powered by vision-language models (VLMs) are increasingly capable of executing complex real-world tasks, yet they remain vulnerable to hazardous instructions that may trigger unsafe behaviors. Runtime safety guardrails, which intercept hazardous actions during task execution, offer a promising solution due to their flexibility. However, existing defenses often rely on static rule filters or prompt-level control, which struggle to address implicit risks arising in dynamic, temporally dependent, and context-rich environments. To address this, we propose RoboSafe, a hybrid reasoning runtime safeguard for embodied agents through executable predicate-based safety logic. RoboSafe integrates two complementary reasoning processes on a Hybrid Long-Short Safety Memory. We first propose a Backward Reflective Reasoning module that continuously revisits recent trajectories in short-term memory to infer temporal safety predicates and proactively triggers replanning when violations are detected. We then propose a Forward Predictive Reasoning module that anticipates upcoming risks by generating context-aware safety predicates from the long-term safety memory and the agent's multimodal observations. Together, these components form an adaptive, verifiable safety logic that is both interpretable and executable as code. Extensive experiments across multiple agents demonstrate that RoboSafe substantially reduces hazardous actions (-36.8% risk occurrence) compared with leading baselines, while maintaining near-original task performance. Real-world evaluations on physical robotic arms further confirm its practicality. Code will be released upon acceptance.
Grasping is one of the most fundamental challenging capabilities in robotic manipulation, especially in unstructured, cluttered, and semantically diverse environments. Recent researches have increasingly explored language-guided manipulation, where robots not only perceive the scene but also interpret task-relevant natural language instructions. However, existing language-conditioned grasping methods typically rely on shallow fusion strategies, leading to limited semantic grounding and weak alignment between linguistic intent and visual grasp reasoning.In this work, we propose Language-Guided Grasp Detection (LGGD) with a coarse-to-fine learning paradigm for robotic manipulation. LGGD leverages CLIP-based visual and textual embeddings within a hierarchical cross-modal fusion pipeline, progressively injecting linguistic cues into the visual feature reconstruction process. This design enables fine-grained visual-semantic alignment and improves the feasibility of the predicted grasps with respect to task instructions. In addition, we introduce a language-conditioned dynamic convolution head (LDCH) that mixes multiple convolution experts based on sentence-level features, enabling instruction-adaptive coarse mask and grasp predictions. A final refinement module further enhances grasp consistency and robustness in complex scenes.Experiments on the OCID-VLG and Grasp-Anything++ datasets show that LGGD surpasses existing language-guided grasping methods, exhibiting strong generalization to unseen objects and diverse language queries. Moreover, deployment on a real robotic platform demonstrates the practical effectiveness of our approach in executing accurate, instruction-conditioned grasp actions. The code will be released publicly upon acceptance.
While Vision-Language-Action (VLA) models generalize well to generic instructions, they struggle with personalized commands such as "bring my cup", where the robot must act on one specific instance among visually similar objects. We study this setting of manipulating personal objects, in which a VLA must identify and control a user-specific object unseen during training using only a few reference images. To address this challenge, we propose Visual Attentive Prompting (VAP), a simple-yet-effective training-free perceptual adapter that equips frozen VLAs with top-down selective attention. VAP treats the reference images as a non-parametric visual memory, grounds the personal object in the scene through open-vocabulary detection and embedding-based matching, and then injects this grounding as a visual prompt by highlighting the object and rewriting the instruction. We construct two simulation benchmarks, Personalized-SIMPLER and Personalized-VLABench, and a real-world tabletop benchmark to evaluate personalized manipulation across multiple robots and tasks. Experiments show that VAP consistently outperforms generic policies and token-learning baselines in both success rate and correct-object manipulation, helping to bridge the gap between semantic understanding and instance-level control.
Social bots are now deeply embedded in online platforms for promotion, persuasion, and manipulation. Most bot-detection systems still treat behavioural features as static, implicitly assuming bots behave stationarily over time. We test that assumption for promotional Twitter bots, analysing change in both individual behavioural signals and the relationships between them. Using 2,615 promotional bot accounts and 2.8M tweets, we build yearly time series for ten content-based meta-features. Augmented Dickey-Fuller and KPSS tests plus linear trends show all ten are non-stationary: nine increase over time, while language diversity declines slightly. Stratifying by activation generation and account age reveals systematic differences: second-generation bots are most active and link-heavy; short-lived bots show intense, repetitive activity with heavy hashtag/URL use; long-lived bots are less active but more linguistically diverse and use emojis more variably. We then analyse co-occurrence across generations using 18 interpretable binary features spanning actions, topic similarity, URLs, hashtags, sentiment, emojis, and media (153 pairs). Chi-square tests indicate almost all pairs are dependent. Spearman correlations shift in strength and sometimes polarity: many links (e.g. multiple hashtags with media; sentiment with URLs) strengthen, while others flip from weakly positive to weakly or moderately negative. Later generations show more structured combinations of cues. Taken together, these studies provide evidence that promotional social bots adapt over time at both the level of individual meta-features and the level of feature interdependencies, with direct implications for the design and evaluation of bot-detection systems trained on historical behavioural features.
Short-term prediction (nowcasting) of low-visibility and precipitation events is critical for aviation safety and operational efficiency. Current operational approaches rely on computationally intensive numerical weather prediction guidance and human-issued TAF products, which often exhibit conservative biases and limited temporal resolution. This study presents a lightweight gradient boosting framework (XGBoost) trained exclusively on surface observation data (METAR) and enhanced through physics-guided feature engineering based on thermodynamic principles. The framework is evaluated across 11 international airports representing distinct climatic regimes (including SCEL, KJFK, KORD, KDEN, SBGR, and VIDP) using historical data from 2000 to 2024. Results suggest that the model successfully captures underlying local physical processes without manual configuration. In a blind comparative evaluation against operational TAF forecasts, the automated model achieved substantially higher detection rates at tactical horizons (3 hours), with a 2.5 to 4.0 times improvement in recall while reducing false alarms. Furthermore, SHAP analysis reveals that the model performs an implicit reconstruction of local physical drivers (advection, radiation, and subsidence), providing actionable explainability for operational situational awareness. Keywords: aviation meteorology; physics-guided machine learning; explainable artificial intelligence; lightweight machine learning; nowcasting; METAR; TAF verification; edge computing
The widespread use of multi-sensor systems has increased research in multi-view action recognition. While existing approaches in multi-view setups with fully overlapping sensors benefit from consistent view coverage, partially overlapping settings where actions are visible in only a subset of views remain underexplored. This challenge becomes more severe in real-world scenarios, as many systems provide only limited input modalities and rely on sequence-level annotations instead of dense frame-level labels. In this study, we propose View-aware Cross-modal Knowledge Distillation (ViCoKD), a framework that distills knowledge from a fully supervised multi-modal teacher to a modality- and annotation-limited student. ViCoKD employs a cross-modal adapter with cross-modal attention, allowing the student to exploit multi-modal correlations while operating with incomplete modalities. Moreover, we propose a View-aware Consistency module to address view misalignment, where the same action may appear differently or only partially across viewpoints. It enforces prediction alignment when the action is co-visible across views, guided by human-detection masks and confidence-weighted Jensen-Shannon divergence between their predicted class distributions. Experiments on the real-world MultiSensor-Home dataset show that ViCoKD consistently outperforms competitive distillation methods across multiple backbones and environments, delivering significant gains and surpassing the teacher model under limited conditions.
Group activity detection in multi-person scenes is challenging due to complex human interactions, occlusions, and variations in appearance over time. This work presents a computer vision based framework for group activity recognition and action spotting using a combination of deep learning models and graph based relational reasoning. The system first applies Mask R-CNN to obtain accurate actor localization through bounding boxes and instance masks. Multiple backbone networks, including Inception V3, MobileNet, and VGG16, are used to extract feature maps, and RoIAlign is applied to preserve spatial alignment when generating actor specific features. The mask information is then fused with the feature maps to obtain refined masked feature representations for each actor. To model interactions between individuals, we construct Actor Relation Graphs that encode appearance similarity and positional relations using methods such as normalized cross correlation, sum of absolute differences, and dot product. Graph Convolutional Networks operate on these graphs to reason about relationships and predict both individual actions and group level activities. Experiments on the Collective Activity dataset demonstrate that the combination of mask based feature refinement, robust similarity search, and graph neural network reasoning leads to improved recognition performance across both crowded and non crowded scenarios. This approach highlights the potential of integrating segmentation, feature extraction, and relational graph reasoning for complex video understanding tasks.
This paper proposes MATT-Diff: Multi-Modal Active Target Tracking by Diffusion Policy, a control policy that captures multiple behavioral modes - exploration, dedicated tracking, and target reacquisition - for active multi-target tracking. The policy enables agent control without prior knowledge of target numbers, states, or dynamics. Effective target tracking demands balancing exploration for undetected or lost targets with following the motion of detected but uncertain ones. We generate a demonstration dataset from three expert planners including frontier-based exploration, an uncertainty-based hybrid planner switching between frontier-based exploration and RRT* tracking based on target uncertainty, and a time-based hybrid planner switching between exploration and tracking based on target detection time. We design a control policy utilizing a vision transformer for egocentric map tokenization and an attention mechanism to integrate variable target estimates represented by Gaussian densities. Trained as a diffusion model, the policy learns to generate multi-modal action sequences through a denoising process. Evaluations demonstrate MATT-Diff's superior tracking performance against expert and behavior cloning baselines across multiple target motions, empirically validating its advantages in target tracking.
Recent advances in deep reinforcement learning for autonomous cyber defence have resulted in agents that can successfully defend simulated computer networks against cyber-attacks. However, many of these agents would need retraining to defend networks with differing topology or size, making them poorly suited to real-world networks where topology and size can vary over time. In this research we introduce a novel set of Topological Extensions for Reinforcement Learning Agents (TERLA) that provide generalisability for the defence of networks with differing topology and size, without the need for retraining. Our approach involves the use of heterogeneous graph neural network layers to produce a fixed-size latent embedding representing the observed network state. This representation learning stage is coupled with a reduced, fixed-size, semantically meaningful and interpretable action space. We apply TERLA to a standard deep reinforcement learning Proximal Policy Optimisation (PPO) agent model, and to reduce the sim-to-real gap, conduct our research using Cyber Autonomy Gym for Experimentation (CAGE) Challenge 4. This Cyber Operations Research Gym environment has many of the features of a real-world network, such as realistic Intrusion Detection System (IDS) events and multiple agents defending network segments of differing topology and size. TERLA agents retain the defensive performance of vanilla PPO agents whilst showing improved action efficiency. Generalisability has been demonstrated by showing that all TERLA agents have the same network-agnostic neural network architecture, and by deploying a single TERLA agent multiple times to defend network segments with differing topology and size, showing improved defensive performance and efficiency.
Multi-person global human mesh recovery (HMR) is crucial for understanding crowd dynamics and interactions. Traditional vision-based HMR methods sometimes face limitations in real-world scenarios due to mutual occlusions, insufficient lighting, and privacy concerns. Human-floor tactile interactions offer an occlusion-free and privacy-friendly alternative for capturing human motion. Existing research indicates that pressure signals acquired from tactile mats can effectively estimate human pose in single-person scenarios. However, when multiple individuals walk randomly on the mat simultaneously, how to distinguish intermingled pressure signals generated by different persons and subsequently acquire individual temporal pressure data remains a pending challenge for extending pressure-based HMR to the multi-person situation. In this paper, we present \textbf{PressTrack-HMR}, a top-down pipeline that recovers multi-person global human meshes solely from pressure signals. This pipeline leverages a tracking-by-detection strategy to first identify and segment each individual's pressure signal from the raw pressure data, and subsequently performs HMR for each extracted individual signal. Furthermore, we build a multi-person interaction pressure dataset \textbf{MIP}, which facilitates further research into pressure-based human motion analysis in multi-person scenarios. Experimental results demonstrate that our method excels in multi-person HMR using pressure data, with 89.2 $mm$ MPJPE and 112.6 $mm$ WA-MPJPE$_{100}$, and these showcase the potential of tactile mats for ubiquitous, privacy-preserving multi-person action recognition. Our dataset & code are available at https://github.com/Jiayue-Yuan/PressTrack-HMR.